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22 Apr 2014 - What Direction do you want HGN to Go?  Written by Tanako

Hi Community, looking for speculation\feedback on the direction you feel HGN should go. We have been out of the GMOD community for near on a year now, so much has appeared in that time in my life due to all the free time i have had but i am forever reminded of all the ventures HGN has done in-regards to all our servers and i constantly get reminded of STALKER role-play through former players commenting how they miss it, will i bring it back, more so than any other project.

I don't exactly have a huge amount of spare time on my hands these days, HGN still retains mild activity even with only one game server active but perhaps i might consider putting /yet/ another GMOD server up, depending on the demand for one. STALKER has had several communities trying to fill the void which HGN left behind upon closing our SRP and none have actually managed to do so, of course, TnB took the torch with SRP, David vs Goliath approach never works out the same story in GMOD and we became a shadow in the fold of things.

We will have our Minecraft Roleplay server up soon in the coming weeks, the management of the server has been passed around several times but it might finally come alive again.

09 Apr 2014 - Notice:Heartbug security issue  Written by Tanako

Just to make you all aware, we were not affected by this, i keep everything up to date in-regards to our webhosting and servers so you can feel safe and rest assured your data is safe with us.

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30 Jan 2014 - Airena Map released  Written by Tanako

I decided to release my Airena garry's mod map onto the steam workshop, it's fully packaged as a addon so anyone can appreciate my previous work on my college-summer project of 2011.

This is a map that i (SilverKnight) made for a Scifi MMO project on a heavily modified underdone script called Airena, back in 2011. I am just releasing this map as a standalone so others can enjoy my previous work.

What it features:

Sci-fi map - A mixture of star wars\mass effect feel.
-Large open snowy work
-Large base with corridors, kiosk, medbay and one or two rooms.
-Several buildings out in the open
-Small underground tunnel system
-World Snow effect

This was designed for a mmorpg and as such was made somewhat plain, there is actually a more detailed version with extensions to the base, underground and overall world however i never released it, if i get popular demand i may do so if i ever get the time.

You can find it here:

25 Dec 2013 - Merry Christmas and a Happy New Year 2014 #!  Written by Tanako


We don't have much going on right now in HGN, but that's no reason not to celebrate, with SRP or Metro just around the corner! So to all and everyone, Merry Christmas and Happy new year!

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HGN Administration Team.

23 Aug 2013 - HGN's Upcoming Servers  Written by Tanako


We currently have plans for various servers to come up in the near future. Listed bellow are the current plans for servers that will be going up and our Estimate of when they ill be up and running.


Metro 2033: Roleplay[No ETA]

Returning servers:

SCP Horror RPG [After Metro 2033 is up]

Airena [Maybe]


Minecraft: Machina Mythos[1 - 2 Weeks]


Terraria: Caphori (Now called Iseyu)[1 - 2 weeks]


Ragolution will be heading up a new roleplay server in starmade. It's got no name yet, but the current name coined is "Spaceon" - Aceon's scifi successor?[Server is now live]

31 Jul 2013 - Possible Revival pending Funding  Written by Tanako

There are currently talks of possible revival of our hosting capabilities, see nKe\Darkscar for more information if you might be able to help out. We are looking at needing 45 - 65 a month funding for a new dedicated server box.

Server Box Would run:

Teamspeak 3

Essentially the same as before however without me funding it myself.

29 Jun 2013 - HyperGaming Network: I Had a Dream - End of an Era  Written by Tanako


I had a Dream.

You know i have thought about how this moment might go down over the years, i have pumped so many hours into this network, we became huge at one point with hundreds of players on our servers for a wide range of games (SA:MP, Mount and Blade, Battlegrounds, CS:S, Gmod Rp etc) We even had several clans come and go inside hgn such as TSS (The Soul Society) - Warcraft 3 clan. I have pumped several thousand dollars into maintaining hgn with some help from donations over the years. So much of my time has been used to keep the HGN Starship soaring through the good times and the bad and yet everything has to come to an end eventually.

I would like to say HGN is not dead but rather becoming a lesser entity that provides just a forum and perhaps some minor services for now.

How did HGN Start.

HGN started out as a personal project while at school, around the age of 13, just some basic game information and a few video's. It was nothing special at first and yet i stuck with it as a pet project, i moved through several CMS (Content Management Systems) such as e107, joomla and finally smf. It became a news network that got around several hundred viewers per day and then it became a sorta network, incorporating a SA:MP roleplay server and then a darkrp server before taking on-board srp almost 6 years ago.

The story behind STALKER Roleplay is that HGN had some Darkrp server for fun, some light roleplay, nothing special and i was helping co-run The Zone RP, being a admin, advising and managing the website stuff. That server went down around early august of 2008 and the team who were running it with me abandoned it and a player (Who Dare's Wins) formed a group and came to me asking if i could host it, i didn't expect much but this became near on 6 years worth of work, blood and sweat.

I always said i would keep SRP\HGN going as long as people wanted it and since srp has finally lost it's spark due to a number of reasons including admin\player abandonment it's time to end that chapter in my life, it's time to move on, over the last two years i have been getting into real game development, experimenting with a wide variety of engines with various skills that i have built up over the last few years and it's the path i am looking into to develop some indie games of my own.

So what's going to happen.

So what's going to happen to HGN? Well i am only going to keep paying for the webhosting as it hosts several of my other websites. If Caphori\Aceon can secure other hosting of their own then that's fine and they will continue inside hgn. We may still take on board servers and host them inside HGN's forum but we will not be hosting any more servers directly, this means no more teamspeak, no more gmod servers as we will no longer be renting the dedicated box that we have had for near on 5 years now.

GMOD is truely a waste of time, it's lead by terrib
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