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Author Topic: Zombie Map Suggestion Thread!  (Read 3210 times)

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Offline ㅎㅎLocke

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Zombie Map Suggestion Thread!
« on: 25-02-2010 »
Suggest Zombie Maps In This Thread, Link the Download!

Offline Szenti

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Re: Zombie Map Suggestion Thread!
« Reply #1 on: 25-02-2010 »
http://www.garrysmod.org/downloads/?a=view&id=85056
Don't know if thats on, I like that map.
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Online Last.Exile

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Re: Zombie Map Suggestion Thread!
« Reply #2 on: 25-02-2010 »
Interesting suggestion, we only want to put the best maps on our Zombie server, so please do go experiment with other css zombiemod servers and get the best maps for our server.

We currently only have two maps, and we want to get at least 50 by the end of the week. Im running all the content we have through fastdl.

Offline Steel

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Re: Zombie Map Suggestion Thread!
« Reply #3 on: 25-02-2010 »
« Last Edit: 25-02-2010 by The Jackal »

Offline ㅎㅎLocke

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Re: Zombie Map Suggestion Thread!
« Reply #4 on: 26-02-2010 »
Wow, thanks Jackal.

Most servers have no reload unlimited ammo, not sure what ours is like yet.

Offline Steel

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Re: Zombie Map Suggestion Thread!
« Reply #5 on: 26-02-2010 »
Wow, thanks Jackal.

Most servers have no reload unlimited ammo, not sure what ours is like yet.

I went for ones that seemed a little more realistic, seeing as thats what i personally love.
Was discussing with assassinator last night about the presets, is it possible that we can have unlimited ammo but reload on?

Online Last.Exile

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Re: Zombie Map Suggestion Thread!
« Reply #6 on: 26-02-2010 »
Im thinking of removing unlimited ammo or at least find some way to make players reload, since unlimited ammo makes campers very hard to kill.

Offline Steel

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Re: Zombie Map Suggestion Thread!
« Reply #7 on: 26-02-2010 »
I think part of the strategy for zombies aswell is to wait until reload, at least thats what i used to do on some of the servers i used to play with reload on.

Offline Assassinator

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Re: Zombie Map Suggestion Thread!
« Reply #8 on: 26-02-2010 »
I think part of the strategy for zombies aswell is to wait until reload, at least thats what i used to do on some of the servers i used to play with reload on.

This, this is what I wanted. The players think the zombies are gone, and then they all reload, the zombies rush and as long as they reach one player, he turns around and slashes everyone else.

Offline Lucidius

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Re: Zombie Map Suggestion Thread!
« Reply #9 on: 26-02-2010 »
oh it's PVP zombies? :<
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Offline Cutch

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Re: Zombie Map Suggestion Thread!
« Reply #10 on: 26-02-2010 »
No, the way it works is that right when you hit a survivor, the survivor turns into a zombie. Therefor, it is a chain effect.

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Offline ㅎㅎLocke

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Re: Zombie Map Suggestion Thread!
« Reply #11 on: 27-02-2010 »
Oh god, awesome!

Offline Steel

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Re: Zombie Map Suggestion Thread!
« Reply #12 on: 28-02-2010 »
I thought it would be cool to go for a more serious theme? Would be the only serious one on CSS, means its different, means more people will play maybe.

Offline Cutch

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Re: Zombie Map Suggestion Thread!
« Reply #13 on: 01-03-2010 »
I thought it would be cool to go for a more serious theme? Would be the only serious one on CSS, means its different, means more people will play maybe.
Counter-Strike:Source, while it has the same potential for good like DOD:S realism, it has the potential for the worst (i.e. mingebags on GMOD).

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Offline Smirnoff

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Re: Zombie Map Suggestion Thread!
« Reply #14 on: 01-03-2010 »
You really need to add player-clip, (so players can walk through eachother, like noclip with players, only that you cant fly.)

Its really annoying in narrow halls when some minge decides to block.
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Offline Cutch

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Re: Zombie Map Suggestion Thread!
« Reply #15 on: 04-03-2010 »
I'll get to silver on that. Thanks Smirnoff.

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