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Hostile Conflict Development Thread
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Last.Exile
Director And Developer
GodLike
Posts: 5707
Hostile Conflict Development Thread
«
on:
25-11-2009, 04:13 AM »
Hostile
Conflict
Development Thread
For information about the gamemode, look here:
http://www.forums.hypergamer.net/public-development/hostile-conflict-revived/
Dev's Working on Hostile Conflict:
SilverKnight - Coding
Dutch - Hexing/Skinning
Killslim - Working on a map (TBN)
Colour Key:
Green
= Completed
Orange
= In Progress
Yellow
=Halted/To Be Redone
Red
= Abandoned
Gamemode Development:
Nato and MELA Teams Setup
HUD Systems
-Class Menu 50%
-Squad Menu 0%
-Player Interface 50%
Class System
-Soldier 60%
-Scout 50%
--Trip Mines 0%
-Medic 25%
--Medical Resupply 100%
-Engineer 20%
--Repair 0%
--Sentry Turrets 0%
--Mines 50%
-Support 50%
-- Ammo Resupply 100%
-- Anti-Personal Mines 50%
-Officer 0%
--Control Room
---Radar Detection
---Artillery
---Supply Drop
---Vehicle Drop
Weapon System
Squad System
Command System
Vehicle System
Achievements & Unlock System
Overall Script Development 25%
Map Development:
Killslims map
MORE MAPPERS NEEDED
10%
Overall Map Development (1/4 Needed) 5%
Model Development:
Player Models 0%
Vehicle Models 25%
Weapon Models 50%
More Modellers/Skinners Needed
Overall Model Development 20%
Sound Development
Sound Effects 0%
Weapon Sounds 0%
Taunts/Commands 0%
Music/Sountrack 0%
Sound Artists Needed
Overall Sound Development 0%
Total Gamemode Development 25%
«
Last Edit: 26-11-2009, 04:05 PM by Silver Knight
»
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Last.Exile
Director And Developer
GodLike
Posts: 5707
Re: Hostile Conflict Development Thread
«
Reply #1 on:
27-11-2009, 02:29 AM »
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Last.Exile
Director And Developer
GodLike
Posts: 5707
Re: Hostile Conflict Development Thread
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Reply #2 on:
27-11-2009, 02:30 AM »
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Hostile Conflict Development Thread
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