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Author Topic: Fallout mods  (Read 1026 times)

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Offline Dug

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Fallout mods
« on: 23-03-2011 »
I'm looking for some decent mods, small and big, any suggestions?
I've went over nexus, but perhaps I missed something.

Offline Ravanger

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Re: Fallout mods
« Reply #1 on: 23-03-2011 »
New vegas right?


Offline Dug

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Re: Fallout mods
« Reply #3 on: 24-03-2011 »
Fallout 3. My bad.

Offline lolKieck

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Re: Fallout mods
« Reply #4 on: 24-03-2011 »

Offline Hessen

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Re: Fallout mods
« Reply #5 on: 24-03-2011 »
You can always try the megaman mod I cant remember where the link to it is but the blaster did an unholy ammount of dammage.
BURN THE HERETICS!



Offline Commisar Nitro

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Re: Fallout mods
« Reply #6 on: 29-03-2011 »
Ill link you to the mods i use Dug, And dont use real time settler its a glitchy bitch
Cry Havoc And Let Slip The Dogs Of War.

Offline lolKieck

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Re: Fallout mods
« Reply #7 on: 29-03-2011 »
Ill link you to the mods i use Dug, And dont use real time settler its a glitchy bitch
Sadly. Never take "stick close to me" option.

Offline Dug

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Re: Fallout mods
« Reply #8 on: 29-03-2011 »
Ill link you to the mods i use Dug, And dont use real time settler its a glitchy bitch

Kay. Thanks.

Online Khorn

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Re: Fallout mods
« Reply #9 on: 29-03-2011 »
Last time I used RTS, it worked just fine, except for a few issues. Building up a small village is enjoyable.
Though I'm not sure what version it was. Quite awhile ago.

Also, I have a Classic Weapons Beta used. Brings older guns from Fallout 1 & 2. Most likely it was updated in the time since I used it.


Enclave Commander is fun to use too.

Cross Weapons/Armor Repairs is useful.

Alternate Start is good so you don't need to be a lone wanderer every game.

Armor Disguises helps for going into dangerous territory.




That's all I got left.

Offline Sith 121

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Re: Fallout mods
« Reply #10 on: 13-04-2011 »
Ill have to try some of these

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