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Author Topic: December 2011 Update  (Read 600 times)

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Offline Last.Exile

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December 2011 Update
« on: 28-11-2011 »
I am glad to say that HGN is back on track with both Crussaria and Fallout getting on their feet. SRP isn't doing half bad either. Our minecraft and terraria servers are still on the ball although the hype of both games has died down significantly from what it was. I thank all the staff for working hard to maintain and grow HGN from 4 years ago, to the future. At this rate, we have a bright one.

I personally keep procrastinating away from my study’s to do HGN work, it's not a good thing, I’m doing a huge amount of work for my HNC, a full year of degree standard work and working 8.30 – 5, four days a week, so i really don't have the time for myself in all honesty, let alone developing and maintaining\running this.
 
FALLOUT Update
Fallout is getting a large content update and is the 2nd server to use SVN for content. The update consists of around 20 monster and robot npcs, i still have yet to code them, but it's there. There's also a fair amount of new props and player models to keep things exciting. As i said before i don't expect much to happen for fallout's future but it is good to see it re-vitalised and doing well again.
 
I should note at one point i was working on a FRP map, maybe one day ill finish it, it's all wasteland however, no actual buildings from where i left it, but that might actually be a step up compared to apocalypse.

Crussaria Plan
I don't have too much time on my hands but i want to do a new update to the map, to compensate for the various environments that are needed for the characters of the world. Ravendale was never meant to be a focus point, it was simply supposed to be a village, but with demand it became a town and now it's going to get a keep.  It's weird how things happen and change.
 
Stalker
I don't really have much to say on this matter, it's fine how it is, i don't have time to work on a new stalker map, i have tried, started several, but i just don't feel the motivation and drive for it anymore, it's very hard to get stuck in and stick with it. At most i might do a sector 42 map update and improve that. There's a fair few things that could be tweaked on that. If anyone asks, i don't plan on ever making a final version of redemption, it's too far gone and the map is abit trashy to the new standard we all expect, even though it's still a good map.

<a href="http://www.m0ar.org/flash/m0ar.org_5128.swf" target="_blank" class="new_win">http://www.m0ar.org/flash/m0ar.org_5128.swf</a>
« Last Edit: 28-11-2011 by Last.Exile »

Online Gonztah

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Re: December 2011 Update
« Reply #1 on: 28-11-2011 »
Goody goody.
SRP chars:

Alek Smirnov - ExDuty - Alive
Misha Egorov - Loner - Alive
Kazinov Kozel - Loner - Alive
Mikhail Kedzierski - Loner - Alive

FRP chars:

Cpl. Kent Wilkerson - NCR
Cam Owston - Waster

War is not nice. - Someone real smart.

Agitatis Ultramarini
Dominitis Ultramarini

Offline Steven :D

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Re: December 2011 Update
« Reply #2 on: 28-11-2011 »
I told you Terraria was a good idea.

<a href="http://www.youtube.com/v/pWfFQ6lL70E" target="_blank" class="new_win">http://www.youtube.com/v/pWfFQ6lL70E</a>

Offline Ragolution

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Re: December 2011 Update
« Reply #3 on: 28-11-2011 »
Silver's apprenticing to be a blacksmith.

Just an FYI.

Offline Last.Exile

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Re: December 2011 Update
« Reply #4 on: 28-11-2011 »
Spoiler
Testing spoiler

Spoiler
Testing spoiler [img2]http://www.forums.hypergamer.net/index.php?action=dlattach;attach=1549;type=avatar[/img2]
 



[img2]http://www.forums.hypergamer.net/index.php?action=dlattach;attach=1549;type=avatar
 [/img2]





Offline Khorn

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Re: December 2011 Update
« Reply #5 on: 28-11-2011 »
Terraria just got a n update that should boost it's appeal.

About 220 new items tossed in and bosses and shit. Wiring too.

So yea...



Hopefully I can return one day to FRP.

Offline assassin8909

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Re: December 2011 Update
« Reply #6 on: 28-11-2011 »
Woot, to bad I can't get on until wendsday D:.

Offline mxh24

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Re: December 2011 Update
« Reply #7 on: 29-11-2011 »
We are still winning. I wish I can have three computers and play on all the servers at on-- Oh my god I got an idea.


"When in doubt, mumble."

Offline Ravanger

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Re: December 2011 Update
« Reply #8 on: 29-11-2011 »
Psst..Maybe we should kill fallout and focus on stalker and crussaria?

Viva La Stalker?

Offline Madcombat

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Re: December 2011 Update
« Reply #9 on: 29-11-2011 »
Thats hard to do now that Fallout is making a jump back.

Offline knife_cz

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Re: December 2011 Update
« Reply #10 on: 29-11-2011 »
True, we do not need anything new in stalker.But some things can be fixed, like the last "srp update" made blue sunrise look like normal sunrise.
Or pistol accuracy.Dont take me as a unthankful I am just pointing some things :/

SRP CHARACTERS:
Andre 'Knife' Petrojvic - Stalker, main character.
Andre Sergejko - Trader
Uncle Baraba - Event character when admin needs help|Bandit


Offline Goose

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Re: December 2011 Update
« Reply #11 on: 29-11-2011 »
I think the green sunrise is better the having 50 blue people walking around why are you complaining about it I was on the verge of making those suits application only because they were so damn annoying
~"Victory isn't sweet, Victory is the absence of the taste of fear and stench of death"


Offline assassin8909

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Re: December 2011 Update
« Reply #12 on: 29-11-2011 »
Fallout RP is alot more fun than before, especially after I donated $50.

Offline British

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Re: December 2011 Update
« Reply #13 on: 29-11-2011 »
Psst..Maybe we should kill fallout and focus on stalker and crussaria?

Viva La Stalker?

No, no, no I love FRP

Offline Frostee

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Re: December 2011 Update
« Reply #14 on: 29-11-2011 »
Psst..Maybe we should kill fallout and focus on stalker and crussaria?

Viva La Stalker?
« Last Edit: 30-11-2011 by FrostyFrosty »

Offline Pepsigod

  • Blacksmith
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Re: December 2011 Update
« Reply #15 on: 30-11-2011 »
Fallout rp is actually going extremely well than before - once the password is taken off it will attract new people to the community because /a lot/ of people enjoy fallout role play, myself included.

Offline StickyWicket

  • Even Hank was scared!
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Re: December 2011 Update
« Reply #16 on: 30-11-2011 »
Removing stuff < adding stuff and or improving RP/canon.
If anything, server 2 on SRP needs to go before fallout.

Offline Khorn

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Re: December 2011 Update
« Reply #17 on: 30-11-2011 »
But Server 2 is the only one I can play on!


It's the only server I can roleplay on, but with myself...

Offline Tom

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Re: December 2011 Update
« Reply #18 on: 30-11-2011 »
I think SRP needs more content/needs fixes

Can I please fix the guns we have as well as develop/add guns from the games that we don't have (such as the USP, Browning Hi-Power, and the SVU, and possibly add new guns that where not in the games but would make sense to have in the zone)?

Offline Steven :D

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Re: December 2011 Update
« Reply #19 on: 30-11-2011 »
I think SRP needs more content/needs fixes

Can I please fix the guns we have as well as develop/add guns from the games that we don't have (such as the USP, Browning Hi-Power, and the SVU, and possibly add new guns that where not in the games but would make sense to have in the zone)?

I would love to help with this matter if possible.

<a href="http://www.youtube.com/v/pWfFQ6lL70E" target="_blank" class="new_win">http://www.youtube.com/v/pWfFQ6lL70E</a>

Offline KingArthur

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Re: December 2011 Update
« Reply #20 on: 30-11-2011 »
It is only a matter of fixing our pistols who can't hit the brod side of a barn, and  as for the new weapons, would be easy enough to find. I suggest since we started using SVN for everything else, set one up for stalker if that happens.

Offline knife_cz

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Re: December 2011 Update
« Reply #21 on: 30-11-2011 »
Silenced (noiseless) viper looks exactly same like normal viper, except it has changed sound when it fires.
It would be nice to have silenced viper model :)

SRP CHARACTERS:
Andre 'Knife' Petrojvic - Stalker, main character.
Andre Sergejko - Trader
Uncle Baraba - Event character when admin needs help|Bandit


 

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