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Author Topic: Stronghold 3 Information;Gamestar  (Read 927 times)

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Offline Last.Exile

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Stronghold 3 Information;Gamestar
« on: 24-07-2010 »

- Stronghold 3 will be more like Stronghold 1, not Stronghold 2
- Stronghold 3 won't be that "complicated" as Stronghold 2, but also improves the important things from Stronghold 1, that means, better building and management of the castle, and better sieges.
- No gong, criminals, rats and territory things
- Story will continue from Stronghold 1, 10 years after you "defeated" Duc Volpe (Wolf)
- Stronghold 3 will have two different campaigns again, one with more fighting, one with more economic.
- Different management of taxes and the max. population: As farther away you build the houses from the keep, the worse they will visually look and you won't get as much taxes and people from them. That means, more realistic castles.
- Popularity-system will be similar to Stronghold 1
- Stronghold 3 will use the same graphics engine (Vision Engine) as The Settlers 7
- Stronghold 3 will use the PathEngine (Metro 2033, Just Cause 2 and Venetica) for the AI
- Stronghold 3 will use Havok for the physics. (Yes physics!)
- Walls can be build in a more "round way", so real circular castles are now possible, too.
- No fog of war, but they use a more realistic night system instead: If it is night, you need to build "lighthouses" or torch bearers so you can see the enemy.

Offline Bl★ck Star

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Re: Stronghold 3 Information;Gamestar
« Reply #1 on: 24-07-2010 »
Sounds Awesome, Do want !

Offline Ralazo

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Re: Stronghold 3 Information;Gamestar
« Reply #2 on: 24-07-2010 »
Looking forward to that.

Offline Zstan

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Re: Stronghold 3 Information;Gamestar
« Reply #3 on: 25-07-2010 »
Hnnnnnnng. Stronghold was my favorite game when I was a kid, definitely buying this.

 

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